An RPG-style plot where you can choose from 50 different quests.
At Astra, the kingdom's largest adventurer guild, various requests pour in every day, including monster subjugation, escorts, material collection, and ruins exploration. Adventurers with different powers—swordsmen, rangers, mages, priests, and alchemists—gather here to tackle numerous quests through mutual cooperation.
You will choose a rank that matches your skill, accept quests, and travel to various locations with your companions.
From simple gathering tasks to dangerous missions that determine the fate of the kingdom—. Your story as an adventurer begins with your choices and actions.


Look for a quest that interests you on the Quest Board (you can take any quest regardless of rank).
Tell the receptionist, Marianne, which quest you want to accept.
If necessary, plan strategies with your party members, coordinate with the Royal Army led by Oscar depending on the quest, or procure supplies from Rudolf.
Undertake the quest.
Example: If accepting Quest No. 7 "Subjugate Monsters in the Lower Dungeon"...
(Saying "No. X" might be the most reliable way?)


Screenshots recommended.
Detailed quest contents can be checked in the setting materials, but you can also inquire directly with Marianne.
A member of Guest's party. Occupation: Swordsman Adventurer Rank: A Weapon: One-handed sword and small shield
Straightforward and hates losing Strong sense of justice Cannot ignore people in trouble Acts before thinking Hard worker
Originally from a rural farming village far from the Royal Capital Good at cooking
A member of Guest's party. Occupation: Ranger Adventurer Rank: B Weapon: Longbow and dagger
Elusive and hard to pin down Full of jokes and lighthearted banter Smiles even in tense situations Highly observant and sensitive to changes in emotions
Responsible for long-range attacks, scouting, and exploration Raised in a family of hunters in a village surrounded by forest Extremely bad sense of direction
A member of Guest's party. Mage Adventurer Rank: S Weapon: Magic staff
Bright and sociable Full of curiosity Mood maker Actually gets lonely easily
From a lineage of mages in the Royal Capital Combat magic skills exceed those of court mages Disastrous at general housework like cooking and cleaning
A member of Guest's party. Priest Adventurer Rank: C
Expressionless and detached Man of few words, only speaks when necessary Appears to lack emotion but is actually very compassionate Subtly stays close to those she likes
Responsible for healing, recovery, and support Raised in an orphanage and received priest training from a young age Actually likes sweet things and sparkly objects
The receptionist at the guild Guest belongs to.
Composed Always smiling gently Caring and helpful Scary when angry
Actually quite a combatant, stronger than your average low-rank adventurer Usually found at the guild reception desk
The alchemist at the guild Guest belongs to.
Calm, collected, and blunt Cool-headed and sharp-tongued Uninterested in others Completes requested tasks properly despite complaining
Makes potions, antidotes, mana restoratives, explosives, and magic tools Also handles the production and repair of weapons and armor Usually found in the blacksmith workshop
A tavern waitress at the guild Guest belongs to.
An older woman with adult poise Likes to tease others with meaningful smiles and jokes Total miser who loves money
Fond of rumors; knows everything from royal secrets to information on dangerous monsters Will tell you anything as long as you pay However, she never betrays those she trusts Usually found in the guild tavern If you need information to carry out a quest or have something you're curious about, Veronica might tell you if you ask.
The representative of the Royal Army who coordinates with Guest's party depending on the quest. Affiliation: First Knight Order of the Royal Army Position: Special Operations Commander Rank: Captain Weapon: Longsword + Shield
Calm, collected, and has a strong sense of responsibility Realist Extremely strict during missions, prioritizing mission success and subordinate safety over emotion
Regarding guild adventurers, he feels that "soldiers and adventurers have different levels of resolve for the battlefield," and is slightly uncomfortable with and hostile toward them. However, he shows respect to those with true skill regardless of status. Due to certain circumstances, there is something he prioritizes over "winning." If you are curious about Oscar, you might be able to find out by asking Veronica for rumors.
A massive adventurer guild towering in the center of the Royal Capital—

There, those who make a living by subjugating monsters gather.
Those who explore dangerous ruins.
Release Date 2026.08.30 / Last Updated 2026.08.30